Model browser
Layers
Site context
Get a street context

Fetch from OpenStreetMap

Streets, sidewalks, buildings (with heights where mapped), trees and parks. Free, no account needed.

Generate with AI

For measured building heights from local GIS data, new or planned buildings, or places OpenStreetMap covers poorly: copy a ready-made prompt into Claude (or another assistant with web access), then open the .context.json it returns.

Context file

Line up with the map
Drag the building over the map. Shift-drag or right-drag turns it. Arrow keys nudge it (Shift ×10, Alt ×0.1), [ ] turn it, and PgUp/PgDn raise or lower it. Press Esc when done.
Moves the building relative to the map (N = true north).

Match points

Click a spot on the model, then the same spot on the map. Building corners and curb corners work best, and clicks snap to corners (hold Alt to place freely). One pair moves the model; two or more also turn it.
Neighbor buildings
Placement numbers
°
m
m
m

Select

Drag left → right: parts entirely inside
Drag right → left: every part the box touches
Shift adds, Alt takes out, click picks one part, right-drag orbits.
Delete hides the selection and ⌘Z brings it back.

Measure

Click two points on the model to measure the distance.

Section

To keep a cut on while you work, use Layers → Section cut.

Explode

Photorealistic

Export saves beauty + depth + edge passes — feed them to an AI image tool to add landscaping, people and detail.

Shaded

The model's own materials under a sun with soft shadows. Edges has its own setting here.

Drone

X Y Z
° Tilt°

Camera

Capture

or press P
K
s
W A S D fly · E/Q up/down · drag look · right-drag slide · wheel forward · Shift fast · Alt precise · double-click fly there · +/− speed
CAD Viewer

Open a 3D model to explore it: orbit, section, measure, explode, and photorealistic renders in its real street context.

.fbx (Revit exports are colored by category; drop textures alongside) · .glb / .gltf · saved .cadviewer project
or drop files anywhere on this page
Drop to openmodel (.fbx + textures, .glb), .cadviewer project, or context .json
CAD Viewer
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